Education
- Cornell University, 2016
- Bachelor's of Arts in Computer Science
- Minor in Mathematics
Interests
- Computer Graphics
- Game Development
- Web Development
- Music and Audio
- Simulation
- Algorithms
Projects
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Gravity
Implemented for Cornell CS 4154 in Fall 2015, in a group of 6, Gravity is a level based game where the player navigates an automatically scrolling level by controlling the gravity on their ball.
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Dispossessed
Implemented for Cornell CS 3152 in Spring 2015, in a group of 6, Dispossessed is a top down shooter where the only way to get weapons is to possess your enemies.
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Audio Effects + Wav File Opener
A personal project to learn how the .wav file format works by implementing a C++ class that can open and save .wav files. This project was later extended with a simple implementation of a low pass audio filter.
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OpenGL Renderer
A personal project to learn C++ by using OpenGL to render a moving square with a simple motion blur shader.